Overview

Starship Home is an ecocentric sci-fi adventure game made for mixed reality. I was Art Director & co-Game Director on this project.

Starship Home is out now on the Meta Quest store!

Client

Creature

Collaborators

Mark Schramm, Doug North Cook & A Core Development Team of 10

Services

Art Direction, Team Leadership, Game Direction, Game Design, All Things Art

Creating the World of Starship Home

As Art Director, I developed our artstyle — lovingly called “cozy sci-fi”. I wanted our game’s world to be tactile & goopy, with equal measures psychedelic alienness & comforting softness. I contributed to every phase of production across the entire pipeline bringing it to life, creating everything from concept art to hero models, base materials, key shaders, UI, cutscenes & VFX.

Building & Leading the Art Team

As the sole owner of all things visual, I hired, led & managed an all-remote team of talented artists. My focus as an Art Director was to provide clear goals & constraints so everyone can have space to bring their creative voice to the game.

To facilitate this, I created a style guide, reference collections & pipeline requirements. Along the way, I provided storyboards, draw overs, tutorials, reference & feedback to make our work the best it could be.

Sharing Knowledge at GDC 2024

I produced a talk for the Game Developer’s Conference about the Art Direction of Starship Home. It was rated one of the top talks of the conference.

Check it out on the GDC Vault here!