Overview
Starship Home is an ecocentric sci-fi adventure game made for mixed reality. I was Art Director & co-Game Director on this project.
Starship Home is out now on the Meta Quest store!
Client
Creature
Collaborators
Mark Schramm, Doug North Cook & A Core Development Team of 10
Services
Art Direction, Team Leadership, Game Direction, Game Design, All Things Art
Creating the World of Starship Home
As Art Director, I developed our artstyle — lovingly called “cozy sci-fi”. I wanted our game’s world to be tactile & goopy, with equal measures psychedelic alienness & comforting softness. I contributed to every phase of production across the entire pipeline bringing it to life, creating everything from concept art to hero models, base materials, key shaders, UI, cutscenes & VFX.
Building & Leading the Art Team
As the sole owner of all things visual, I hired, led & managed an all-remote team of talented artists. My focus as an Art Director was to provide clear goals & constraints so everyone can have space to bring their creative voice to the game.
To facilitate this, I created a style guide, reference collections & pipeline requirements. Along the way, I provided storyboards, draw overs, tutorials, reference & feedback to make our work the best it could be.
Sharing Knowledge at GDC 2024
I produced a talk for the Game Developer’s Conference about the Art Direction of Starship Home. It was rated one of the top talks of the conference.