Ashley Pinnick is a multidisciplinary artist based in Phoenix, Arizona. Her eye sprite characters appear across interactive media and public spaces, exploring themes of observation, curiosity, and our relationship with the natural world.

With over a decade of experience art directing immersive projects, from DICE Award-winning VR games to AR installations for Disney and large-scale public art, she brings a world-building sensibility to every medium.

TV Dinner Studios (Ashley Pinnick) CV

Education

  • 2015 - ArtCenter, Bachelor of Fine Arts, Illustration (with Distinction)

Awards & Honors

  • 2025 - DICE Awards, Immersive Reality Technical Achievement, Starship Home

  • 2025 - IGF Awards, Nuovo Award Nominee, Starship Home

  • 2025 - Australian Game Awards, Nominee in 2 categories, Starship Home

  • 2019 - American Illustration 39 , Chosen Category, 2 works on paper

  • 2019 - U.S. Patent, Selecting AR Objects for Display Based on Contextual Cues, Google

  • 2018 - Webby Awards, Best of VR: Interactive, Game or Realtime, Tilt Brush

  • 2017 - Cannes Gold Lion, Digital Craft, Tilt Brush

  • 2017 - Cannes Gold Lion, Innovation, Tilt Brush

  • 2017 - SXSW, Interactive Innovation Award, Tilt Brush

  • 2017 - CES, Best of Innovations, Tilt Brush

  • 2016 - Clio Keyart Award, Events/Experiential, Alice: Wonder Mirror AR

Projects

  • 2024 - Starship Home, Art Director, TV Dinner Studios for Creature

  • 2023 - Nano, Art Director, TV Dinner Studios for Lighthaus Inc

  • 2022 - Slimeball!, Art Director & Co-Creator, TV Dinner Studios for Meta Reality Labs

  • 2022 - Cosmonious High, Contract Artist, TV Dinner Studios for Owlchemy Labs

  • 2022 - Color Space, Art Director, TV Dinner Studios for Lighthaus Inc

  • 2019 - Playground, Technical Artist, Google

  • 2018 - A Show of Kindness, Title Designer, Google

  • 2017 - Tilt Brush, Art Director, Google

  • 2016 - Dead Bug Creek, Creator, California Rex

  • 2016 - Blair Witch VR, Artist, Part IV + Lionsgate Studios

  • 2016 - Zootopia: Dancing with Gazelle, Artist, Part IV + Disney Studios

  • 2015 - Alice: Wonder Mirror AR, 2D/3D Artist, Part IV + Disney Studios

  • 2013 -Codarica, Freelance Artist, Disney Accelerator

Exhibitions & Installations

  • 2026 - Found:RE Contemporary, Tiny exhibition, Phoenix AZ

  • 2026 - City of Peoria, Utility Box Wrap Art, Peoria AZ

  • 2025 - Greater Phoenix Economic Council, Color Cloth & Culture exhibition, Phoenix AZ

  • 2025 -Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2021 - Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2019 - Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2018 - SIGGRAPH Vancouver, VR Village exhibition of A Show of Kindness, Vancouver Canada

  • 2018 - California Academy of Sciences, Public exhibition of Tilt Brush, San Francisco CA

  • 2018 - Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2017 - Royal Academy of Arts, Contributor, AR experience for Jonathan Yeo, London UK

  • 2016 - Disney California Adventure Park, Alice: Wonder Mirror AR installation, Anaheim CA

  • 2015 - D23 Expo, Alice: Wonder Mirror AR installation, Anaheim CA

  • 2015 - SIGGRAPH Los Angeles, VR Village exhibition of Dead Bug Creek, Los Angeles CA

  • 2014 - 101 Coffee Shop, Little Guys & Gals two-person exhibition, Los Angeles CA

  • 2011 - Homage Coffee House, Solo exhibition of recent paintings, Glendale AZ

  • 2010 - Two Hippies Beach House, Custom table painting for Restaurant, Phoenix AZ

Public Art Rosters

  • 2026-27 - City of Apache Junction, Pre-Qualified Artist Roster

Lectures, Talks & Workshops

  • 2024 - GDC 2024, Solo presentation, Art Directing Starship Home, San Francisco CA

  • 2020 - Spark Animation Festival, Animation in XR Talk, Virtual

  • 2018 - GDC 2018, Solo presentation, Art Directing Tilt Brush, San Francisco CA

  • 2018 - Cartoon Network, Solo workshop, Creating Realtime Art in VR, Burbank CA

  • 2017 - Virtual Reality Los Angeles Convention, Invited live painting artist, Los Angeles CA

  • 2016 - The Illustration Conference, Invited speaker, Austin TX

  • 2016 - Paramount Pictures, New Media consultant, Los Angeles CA

  • 2016 - NFFTY, Invited speaker, Seattle WA

  • 2016 - ArtCenter, Part-time faculty, Interaction Design Department, Pasadena CA

  • 2015 - University of Southern California, Hackathon lead, Los Angeles CA

  • 2015 - American Institute of Graphic Arts, Design Debates participant, Los Angeles CA

  • 2014 - ArtCenter, Invited speaker for 870 Building opening dedication, Pasadena CA

Publications

  • 2025 - Voyage Phoenix, Hidden Gems Interview

  • 2024 - Voices of VR, Interview with Mark Schramm for Starship Home

  • 2023 - Voyage LA, Shoutout Interview

  • 2019 - Taschen Books, Web Design: The Evolution of the Digital World 1990-Today, Alice:

    Wonder Mirror AR

  • 2016 - Toronto International Film Festival, The Review: Issue 40 with Paisley Smith

  • 2016 - Computer Arts Magazine, Writeup discussing my talk at the Illustration Conference

  • 2015 - Engadget, Author, Dead Bug Creek

Community

  • 2021-Present - TV Dinner Studios, Private Artist Mentorship

  • 2020 - International Game Developer’s Association, Velocity Program Mentor

  • 2020 - Pixelles, Mentor

  • 2017 - International Game Developer’s Association, Comittee Member

  • 2015-16 - Virtual Reality Girls, Co-founder, Community Organizer

  • 2013-15 - ArtCenter, Middle School Art Program Volunteer