TV Dinner Studios creates bold, character-driven worlds across interactive experiences, visual development & public-facing projects.

Our work emphasizes strong visual language, intentional color systems, and world-building that invites curiosity.

Founded by multidisciplinary artist Ashley Pinnick, TV Dinner Studios brings over a decade of experience art directing immersive projects, from DICE Award-winning VR games to AR installations at Disney conventions to large-scale public art. We approach every project by defining a clear creative vision and carrying it through every decision, whether we're building a virtual world or designing for a physical space.

TV Dinner Studios (Ashley Pinnick) CV

Education

  • 2015 - ArtCenter, Bachelor of Fine Arts, Illustration (with Distinction)

Awards & Honors

  • 2025 - DICE Awards, Immersive Reality Technical Achievement, Starship Home

  • 2025 - IGF Awards, Nuovo Award Nominee, Starship Home

  • 2025 - Australian Game Awards, Nominee in 2 categories, Starship Home

  • 2019 - American Illustration 39 , Chosen Category, 2 works on paper

  • 2019 - U.S. Patent, Selecting AR Objects for Display Based on Contextual Cues, Google

  • 2018 - Webby Awards, Best of VR: Interactive, Game or Realtime, Tilt Brush

  • 2017 - Cannes Gold Lion, Digital Craft, Tilt Brush

  • 2017 - Cannes Gold Lion, Innovation, Tilt Brush

  • 2017 - SXSW, Interactive Innovation Award, Tilt Brush

  • 2017 - CES, Best of Innovations, Tilt Brush

  • 2016 - Clio Keyart Award, Events/Experiential, Alice: Wonder Mirror AR

Projects

  • 2024 - Starship Home, Art Director, TV Dinner Studios for Creature

  • 2023 - Nano, Art Director, TV Dinner Studios for Lighthaus Inc

  • 2022 - Slimeball!, Art Director & Co-Creator, TV Dinner Studios for Meta Reality Labs

  • 2022 - Cosmonious High, Contract Artist, TV Dinner Studios for Owlchemy Labs

  • 2022 - Color Space, Art Director, TV Dinner Studios for Lighthaus Inc

  • 2019 - Playground, Technical Artist, Google

  • 2018 - A Show of Kindness, Title Designer, Google

  • 2017 - Tilt Brush, Art Director, Google

  • 2016 - Dead Bug Creek, Creator, California Rex

  • 2016 - Blair Witch VR, Artist, Part IV + Lionsgate Studios

  • 2016 - Zootopia: Dancing with Gazelle, Artist, Part IV + Disney Studios

  • 2015 - Alice: Wonder Mirror AR, 2D/3D Artist, Part IV + Disney Studios

  • 2013 -Codarica, Freelance Artist, Disney Accelerator

Exhibitions & Installations

  • 2025 - Greater Phoenix Economic Council, Color Cloth & Culture exhibition, Phoenix AZ

  • 2025 -Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2021 - Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2019 - Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2018 - SIGGRAPH Vancouver, VR Village exhibition of A Show of Kindness, Vancouver Canada

  • 2018 - California Academy of Sciences, Public exhibition of Tilt Brush, San Francisco CA

  • 2018 - Giant Robot Gallery, Post-it Show exhibition, Los Angeles CA

  • 2017 - Royal Academy of Arts, Contributor, AR experience for Jonathan Yeo, London UK

  • 2016 - Disney California Adventure Park, Alice: Wonder Mirror AR installation, Anaheim CA

  • 2015 - D23 Expo, Alice: Wonder Mirror AR installation, Anaheim CA

  • 2015 - SIGGRAPH Los Angeles, VR Village exhibition of Dead Bug Creek, Los Angeles CA

  • 2014 - 101 Coffee Shop, Little Guys & Gals two-person exhibition, Los Angeles CA

  • 2011 - Homage Coffee House, Solo exhibition of recent paintings, Glendale AZ

  • 2010 - Two Hippies Beach House, Custom table painting for Restaurant, Phoenix AZ

Lectures, Talks & Workshops

  • 2024 - GDC 2024, Solo presentation, Art Directing Starship Home, San Francisco CA

  • 2020 - Spark Animation Festival, Animation in XR Talk, Virtual

  • 2018 - GDC 2018, Solo presentation, Art Directing Tilt Brush, San Francisco CA

  • 2018 - Cartoon Network, Solo workshop, Creating Realtime Art in VR, Burbank CA

  • 2017 - Virtual Reality Los Angeles Convention, Invited live painting artist, Los Angeles CA

  • 2016 - The Illustration Conference, Invited speaker, Austin TX

  • 2016 - Paramount Pictures, New Media consultant, Los Angeles CA

  • 2016 - NFFTY, Invited speaker, Seattle WA

  • 2016 - ArtCenter, Part-time faculty, Interaction Design Department, Pasadena CA

  • 2015 - University of Southern California, Hackathon lead, Los Angeles CA

  • 2015 - American Institute of Graphic Arts, Design Debates participant, Los Angeles CA

  • 2014 - ArtCenter, Invited speaker for 870 Building opening dedication, Pasadena CA

Publications

  • 2025 - Voyage Phoenix, Hidden Gems Interview

  • 2024 - Voices of VR, Interview with Mark Schramm for Starship Home

  • 2023 - Voyage LA, Shoutout Interview

  • 2019 - Taschen Books, Web Design: The Evolution of the Digital World 1990-Today, Alice:

    Wonder Mirror AR

  • 2016 - Toronto International Film Festival, The Review: Issue 40 with Paisley Smith

  • 2016 - Computer Arts Magazine, Writeup discussing my talk at the Illustration Conference

  • 2015 - Engadget, Author, Dead Bug Creek

Community

  • 2021-Present - TV Dinner Studios, Private Artist Mentorship

  • 2020 - International Game Developer’s Association, Velocity Program Mentor

  • 2020 - Pixelles, Mentor

  • 2017 - International Game Developer’s Association, Comittee Member

  • 2015-16 - Virtual Reality Girls, Co-founder, Community Organizer

  • 2013-15 - ArtCenter, Middle School Art Program Volunteer